A persistent browser MMOTBS (massively multiplayer online turn-based strategy) in a sci‑fi universe of thousands of sectors: your orders resolve turn by turn alongside other players. Build an industrial empire, exploit planets and asteroid fields, grow an underground colony, and stand against the Xenovorus-while rival commanders vie for power.
Game in development
Relic Commander is currently in active development. Check the roadmap or follow the project on X or Discord to track progress.
Industry
Build advanced production facilities, manufacture key components, and control the backbone of the galactic economy.
Combat
Develop powerful warships, strengthen planetary defenses, and fight for dominance in a hostile universe.
Exploitation
Extract vital resources from planets and asteroid fields, ensuring a steady supply for your growing empire.
Relic Commander Features
Massive Universe
Explore, colonize planets, and travel freely across the galaxy.
Privacy & Fair Play
No ads, no email storage, no Pay-to-Win or Pay-to-Fast. Secure passwords and a focus on player freedom.
Industry & Economy
Build production chains, extract resources, and manage a powerful economy.
Strategic Warfare
Engage in PvP & PvE battles, defend against Xenovorus, and control the battlefield.
Screenshots
Latest articles
Devlog
2026-07-30 01:33 UTC
Devlog #05 - Living Colonists, Colonial Crises and 3D Ships
Relic Commander has progressed significantly since the previous devlog.
Over the past few weeks, development has mainly focused on making the colony more human, readable and memorable. Colonists are no longer represented as a simple abstract population: they now have identities, personal histories, skills, relationships and a real place in the operation of the colony.
This devlog also introduces the first colonial crises, the new structural colony view, the Premium Colony Gazette and the arrival of a 3D ship viewer.
Devlog
2026-06-17 00:03 UTC
Devlog #04 - Ammunition, Premium and Empire Reports
Relic Commander continues to move forward with the implementation of ammunition, ammunition production, Premium status, customization vouchers, the Telegram bot, and empire reports. This update prepares the future combat system while establishing a financial support model focused on comfort, personalization, distinction, and prestige, without any power advantage.
Devlog
2026-06-03 01:41 UTC
Devlog #03 - Vision, Scans, Mining and Distortium Signatures
Relic Commander continues to take shape with a major series of improvements around the universe view, fleets, fog of war, scans, and space mining. This update makes the universe easier to read while adding new layers of strategic intelligence.
Devlog
2026-05-25 10:41 UTC
Devlog #02 - Logistics Foundations Are Taking Shape
Relic Commander’s transfer system is making solid progress, with a technical foundation designed to handle exchanges between planets, ships, and fleets. This work also lays the groundwork for a major upcoming roadmap feature: the Fleet Commander, a tool designed to automate fleet routines.